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Tag Archives: modeling

Tag Archives: modeling

Blenderella or the modeling of great characters

This is my personal short review of the Blender Institute training DVD ¬†6: ¬†Blenderella, Character Modeling in Blender 2.5. Summary What is it all about? Obviously character modeling. More specifically the DVD focuses on polygonal quad-based modeling using the latest Blender version. There are a lot of different ways one can go about character modeling, […]

Posted in Blender Modeling, Tutorials Tagged , , , .

Lux render second try

The more I play around with Lux render, the more I like it. Two main reasons for that: first, you can fairly easily achieve convincing result because of the good material presets it brings along, second, it’s got super nice network rendering capabilities. So in this post I want to show you the newest project […]

Posted in Blender Modeling, Raytracing, Tutorials Tagged , , .

Yafaray Test

While trying to create a nice indoor render I found that the Blender internal raytracer is not really well suited, at least not without extensive tuning. Especially volume lights are hard to achieve correctly. With the last revision of Yafaray the integration into Blender is now very well done. The script allows the convenient fine […]

Posted in Blender Modeling, Raytracing Tagged , , .

New item in shipwright library: capstan

Quickly modeled a capstan to add to the shipwright library. The capstan was used to lift all things heavy on a ship but especially for the anchors. The capstan is a cylindrical piece of wood that can be rotated using logs that are put into it radially. Several sailors then pushed the logs to rotate […]

Posted in Blender Modeling Tagged , , , .

First item in shipwright library available

The first item in the shipwright library is now available. The shipwright library is intended as a help for creating ships for Pirates of the Burning Sea. It contains models of objects frequently needed in a ship model, ranging from a barrel to a longboat. Check out the first item here and tell me what […]

Posted in Blender Modeling Tagged , .