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Tag Archives: lux render

Tag Archives: lux render

Physics Test + Luxrender

Played a bit with physics simulation in Blender and rendered the image with Luxrender. Fun stuff!

Posted in Blender Modeling, Raytracing Tagged , .

Real time rendering on the GPU

Raytracing techniques are making rapid progress enabling almost realtime raytracing. Check out this demo of VRay RT: This is all cool, but VRay is a commercial software that officially only supports 3DS Max and Maya, costs quite a bit, so nothing a true Blenderhead is excited about. But the good news is that the open […]

Posted in Raytracing Tagged , , .

Lux render second try

The more I play around with Lux render, the more I like it. Two main reasons for that: first, you can fairly easily achieve convincing result because of the good material presets it brings along, second, it’s got super nice network rendering capabilities. So in this post I want to show you the newest project […]

Posted in Blender Modeling, Raytracing, Tutorials Tagged , , .

Lux Render

As you probably know, there’s quite a lot of raytracers out there that have exporters for Blender. Some time ago I tested Yafaray as an alternative to the Blender internal raytracer. Results were pretty good, especially for architectural scenes this is a really good raytracer. Recently I stumbled upon Lux Render, which claims to be […]

Posted in Raytracing Tagged , .