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	<title>Studio@jumpers-inn.de</title>
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	<link>http://studio.jumpers-inn.de</link>
	<description>Digital art overload</description>
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		<title>Blenbo light setup</title>
		<link>http://studio.jumpers-inn.de/2012/04/04/blenbo-light-setup/</link>
		<comments>http://studio.jumpers-inn.de/2012/04/04/blenbo-light-setup/#comments</comments>
		<pubDate>Wed, 04 Apr 2012 21:32:20 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Blender Modeling]]></category>
		<category><![CDATA[Raytracing]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=315</guid>
		<description><![CDATA[Playing around with Blender and Cycles again a bit. It&#8217;s great how well photography light setups carry over! &#160;]]></description>
			<content:encoded><![CDATA[<p>Playing around with Blender and Cycles again a bit. It&#8217;s great how well photography light setups carry over!</p>
<p><a href="http://studio.jumpers-inn.de/wp-content/uploads/2012/04/BlenboPortrait_small.jpg" rel="lightbox[315]"><img class="aligncenter size-medium wp-image-316" title="BlenboPortrait_small" src="http://studio.jumpers-inn.de/wp-content/uploads/2012/04/BlenboPortrait_small-300x168.jpg" alt="" width="300" height="168" /></a></p>
<a href="http://studio.jumpers-inn.de/wp-content/plugins/download-monitor/download.php?id=Blenbo+Light+setup" title="Downloaded 25 times">Blenbo Light setup</a> - Blenbo character light setup Blender file. Textures included.
<p>&nbsp;</p>
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		<title>Photography + Blender = FUN!</title>
		<link>http://studio.jumpers-inn.de/2012/03/11/photography-blender-fun/</link>
		<comments>http://studio.jumpers-inn.de/2012/03/11/photography-blender-fun/#comments</comments>
		<pubDate>Sun, 11 Mar 2012 18:05:48 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Blender Modeling]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[Raytracing]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[cycles]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=304</guid>
		<description><![CDATA[Quick post right now as I unfortunately don&#8217;t have time to break this down in detail. I played around with compositing in Blender. This means that you can &#8211; for example &#8211; add virtual objects to photographs. I made a model of this little fellow (inspired by the Danbo) and tried to add him to [...]]]></description>
			<content:encoded><![CDATA[<p>Quick post right now as I unfortunately don&#8217;t have time to break this down in detail. I played around with compositing in Blender. This means that you can &#8211; for example &#8211; add virtual objects to photographs. I made a model of this little fellow (inspired by the Danbo) and tried to add him to a macro shot of mine. I think it turned out quite ok, though is still a lot of room left for improvements. Essentially you just have to get the perspective and the light right. And then it&#8217;s just compositor magic. Rendered with cycles using CUDA and 256 samples.</p>
<div id="attachment_305" class="wp-caption aligncenter" style="width: 310px"><a href="http://studio.jumpers-inn.de/wp-content/uploads/2012/03/BlenboCompositeTest.jpg" rel="lightbox[304]"><img class="size-medium wp-image-305" title="Blenbo Composite Test" src="http://studio.jumpers-inn.de/wp-content/uploads/2012/03/BlenboCompositeTest-300x195.jpg" alt="" width="300" height="195" /></a><p class="wp-caption-text">Played around with Blender compositing</p></div>
<p>Download the blend file:</p>
<a href="http://studio.jumpers-inn.de/wp-content/plugins/download-monitor/download.php?id=Blenbo+Compositor+Testscene" title="Downloaded 67 times">Blenbo Compositor Testscene</a> - Testscene for compositing in Blender using Cycles render engine.
<p>UPDATE: Spent some time to refine this a little bit. I&#8217;m still not too satisfied with the results, but hopefully support from Cycles for this stuff will be better soon and things should be easier. For everyone interested just the short idea behind this:</p>
<p>You create a ground plane and recreate any objects in the photo that should interact (have a shadow) with the 3D content. In the example below it is the floor and the lemon. Then I created two render layers, one for the main subject, and one for the scene objects. The first is just your usual combined render while the second is a &#8220;shadow only&#8221; layer. These two are rendered and then the magic happens in the compositor where image, shadow layer and main layer are assembled into the final image.</p>
<div id="attachment_310" class="wp-caption aligncenter" style="width: 310px"><a href="http://studio.jumpers-inn.de/wp-content/uploads/2012/03/BlenboCompositeTest2.jpg" rel="lightbox[304]"><img class="size-medium wp-image-310" title="BlenboCompositeTest2" src="http://studio.jumpers-inn.de/wp-content/uploads/2012/03/BlenboCompositeTest2-300x195.jpg" alt="" width="300" height="195" /></a><p class="wp-caption-text">Some minor adjustments</p></div>
<p>And this is to show how the 3D parts are set up:</p>
<div id="attachment_312" class="wp-caption aligncenter" style="width: 310px"><a href="http://studio.jumpers-inn.de/wp-content/uploads/2012/03/BlenboCompositeTest2Wire.jpg" rel="lightbox[304]"><img class="size-medium wp-image-312" title="BlenboCompositeTest2Wire" src="http://studio.jumpers-inn.de/wp-content/uploads/2012/03/BlenboCompositeTest2Wire-300x195.jpg" alt="" width="300" height="195" /></a><p class="wp-caption-text">Wire frame blend</p></div>
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		<item>
		<title>Wallpaper</title>
		<link>http://studio.jumpers-inn.de/2012/01/22/wallpaper/</link>
		<comments>http://studio.jumpers-inn.de/2012/01/22/wallpaper/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 14:07:23 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Photography]]></category>
		<category><![CDATA[frankfurt]]></category>
		<category><![CDATA[hdr]]></category>
		<category><![CDATA[photography]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=300</guid>
		<description><![CDATA[Been in Frankfurt for some photo shooting with my friend Tilo. We went on top of the Main Tower where there is a observation platform located above the 54th floor. It was super windy and kinda cold but it was a great view. I tried different things, panoramas and HDRs and today managed to put [...]]]></description>
			<content:encoded><![CDATA[<p>Been in Frankfurt for some photo shooting with my friend <a href="http://www.fotopraxis.net/">Tilo</a>. We went on top of the Main Tower where there is a observation platform located above the 54th floor. It was super windy and kinda cold but it was a great view. I tried different things, panoramas and HDRs and today managed to put something decent together. This is a wallpaper friendly size <img src='http://studio.jumpers-inn.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<div id="attachment_301" class="wp-caption aligncenter" style="width: 310px"><a href="http://studio.jumpers-inn.de/wp-content/uploads/2012/01/FrankfurtHDRWallpaper.jpg" rel="lightbox[300]"><img class="size-medium wp-image-301" title="FrankfurtHDRWallpaper" src="http://studio.jumpers-inn.de/wp-content/uploads/2012/01/FrankfurtHDRWallpaper-300x187.jpg" alt="" width="300" height="187" /></a><p class="wp-caption-text">Frankfurt by night HDR wallpaper</p></div>
<p>You can see the other results in my <a href="http://www.flickr.com/photos/62122914@N08/">Flickr stream</a>.</p>
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		<title>How to: bright flower macro</title>
		<link>http://studio.jumpers-inn.de/2011/12/17/how-to-bright-flower-macro/</link>
		<comments>http://studio.jumpers-inn.de/2011/12/17/how-to-bright-flower-macro/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 22:09:04 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Photography]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[bright]]></category>
		<category><![CDATA[flower]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[macro]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=295</guid>
		<description><![CDATA[Very simple and easy setup for bright white flower macro shots. What you need: flower two speedlites white styrofoam plates Place the styrofoam plates in a L-shape and point the speedlites at them. The flower is positioned in the middle of this setup with the camera on the same height as the blossom pointing towards [...]]]></description>
			<content:encoded><![CDATA[<p>Very simple and easy setup for bright white flower macro shots. What you need:</p>
<ul>
<li>flower</li>
<li>two speedlites</li>
<li>white styrofoam plates</li>
</ul>
<p>Place the styrofoam plates in a L-shape and point the speedlites at them. The flower is positioned in the middle of this setup with the camera on the same height as the blossom pointing towards the styrofoam plates. Now adjust the speedlites&#8217; strengths as you see fit (I used 1/16 and 1/8). See this setup shot:</p>
<div id="attachment_296" class="wp-caption aligncenter" style="width: 310px"><a href="http://studio.jumpers-inn.de/wp-content/uploads/2011/12/20111217_222444.jpg" rel="lightbox[295]"><img class="size-medium wp-image-296" title="Setup shot" src="http://studio.jumpers-inn.de/wp-content/uploads/2011/12/20111217_222444-300x244.jpg" alt="" width="300" height="244" /></a><p class="wp-caption-text">Setup for bright flower macro</p></div>
<p>And the result:</p>
<div id="attachment_297" class="wp-caption aligncenter" style="width: 208px"><a href="http://studio.jumpers-inn.de/wp-content/uploads/2011/12/XMasStar.jpg" rel="lightbox[295]"><img class="size-medium wp-image-297" title="XMasStar" src="http://studio.jumpers-inn.de/wp-content/uploads/2011/12/XMasStar-198x300.jpg" alt="" width="198" height="300" /></a><p class="wp-caption-text">Resulting bright flower macro</p></div>
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		<title>Something new</title>
		<link>http://studio.jumpers-inn.de/2011/12/09/something-new/</link>
		<comments>http://studio.jumpers-inn.de/2011/12/09/something-new/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 09:27:09 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=287</guid>
		<description><![CDATA[A lot of time passed, since I posted something here. It&#8217;s because I&#8217;m in the process of finishing up my PhD thesis which is taking a lot of time away from other (more fun) things. But every now and then I allow myself some time for recreational things like photography. Recently I saw an image [...]]]></description>
			<content:encoded><![CDATA[<p>A lot of time passed, since I posted something here. It&#8217;s because I&#8217;m in the process of finishing up my PhD thesis which is taking a lot of time away from other (more fun) things. But every now and then I allow myself some time for recreational things like photography. Recently I saw an image at klick.de (ordered some prints there) which inspired me to recreate that. Recreating images that you like is really a good exercise, especially if you have no description of the light setup or camera settings. Makes you look at the image really carefully to try and find out what the direction of the light is, the camera angle and what post processing might have been involved.</p>
<p>The picture in question for me this time was something erotic. A woman&#8217;s legs in nice stockings, stretched to the sky and crossed. Together with the vintage style processing this gives a really nice image. You can check it out<a href="http://imageserver.klick.de/imageserver/bilder/menschen-fashion-stories-0:0:4b0c11e17d650:14a492.jpg?type=4&amp;fit=on&amp;fx=324&amp;fy=324&amp;fitNoBorders=true&amp;border=on&amp;borderColor=WHITE&amp;borderWidth=10&amp;sopac=30&amp;sxsig=4&amp;sx=0&amp;sy=0&amp;shadow=on" target="_blank" rel="lightbox[287]"> here</a>.</p>
<p>To recreate this, there&#8217;s of course need for some beatiful legs, which fortunately were available <img src='http://studio.jumpers-inn.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I set up a white background and two speedlights which where pointed at two large white styrofoam boards to give a diffuse lighting. These lights were located left and right of the camera at a 45° angle to the model, straight forward and simple. I experimented a bit with the power of the speedlights and at the end the one on the right was set to 1/2 while the other was at 1/8. This way I had a little bit more light coming from the right. First result is this one:</p>
<div id="attachment_292" class="wp-caption aligncenter" style="width: 203px"><a href="http://studio.jumpers-inn.de/wp-content/uploads/2011/12/Try1-copy-Edited.jpg" rel="lightbox[287]"><img class="size-medium wp-image-292" title="Stockings 1" src="http://studio.jumpers-inn.de/wp-content/uploads/2011/12/Try1-copy-Edited-193x300.jpg" alt="" width="193" height="300" /></a><p class="wp-caption-text">Recreating vintage style photography</p></div>
<p>Post processing involved masking out the legs and replacing the background with a solid color. On this image I then added a texture to the background with very high opacity to just give a slight pattern. Some adjustments to the levels and a bit of vignetting complete the treatment in PSE. I then took it to Nik ColorEfex 3 and applied the Old Photo filter to give the final result.</p>
<p>The second image was a different take on the subject with a different pose. This was to get more attention to the nice shoes <img src='http://studio.jumpers-inn.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<div id="attachment_293" class="wp-caption aligncenter" style="width: 207px"><a href="http://studio.jumpers-inn.de/wp-content/uploads/2011/12/Try2-copy-Edited.jpg" rel="lightbox[287]"><img class="size-medium wp-image-293" title="Stockings 2" src="http://studio.jumpers-inn.de/wp-content/uploads/2011/12/Try2-copy-Edited-197x300.jpg" alt="" width="197" height="300" /></a><p class="wp-caption-text">Recreating vintage style photography</p></div>
<p>Post processing was rather similar to the first image, except no texture to the background. I also had to do some sharpening on this one and added a more pronounced vignette. Then again, ColorEfex for the final look.</p>
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		<title>Quick and not representative sharpness test with and without UV filter</title>
		<link>http://studio.jumpers-inn.de/2011/10/18/quick-and-not-representative-sharpness-test-with-and-without-uv-filter/</link>
		<comments>http://studio.jumpers-inn.de/2011/10/18/quick-and-not-representative-sharpness-test-with-and-without-uv-filter/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 22:13:39 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Photography]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=280</guid>
		<description><![CDATA[Had this little argument with my friend Tilo who claimed that using a UV filter on your lens will make the images less sharp and generally be bad. So I made a little comparison shot. Left is with UV filter and right is without. Looks pretty identical to me. So if the UV filter is [...]]]></description>
			<content:encoded><![CDATA[<p>Had this little argument with my friend <a title="Fotopraxis.net" href="http://fotopraxis.wordpress.com/" target="_blank">Tilo</a> who claimed that using a UV filter on your lens will make the images less sharp and generally be bad. So I made a little comparison shot. Left is with UV filter and right is without. Looks pretty identical to me. So if the UV filter is affecting image quality it is under some other circumstances, which are probably pretty rare. If anyone has some suggestions on how the influence of the filter can be made visible, please comment!</p>
<div id="attachment_281" class="wp-caption aligncenter" style="width: 310px"><a href="http://studio.jumpers-inn.de/wp-content/uploads/2011/10/SharpnessComparison.jpg" rel="lightbox[280]"><img class="size-medium wp-image-281" title="Sharpness Comparison" src="http://studio.jumpers-inn.de/wp-content/uploads/2011/10/SharpnessComparison-300x150.jpg" alt="" width="300" height="150" /></a><p class="wp-caption-text">Left: UV filter attached, right: no UV filter attached</p></div>
<p>Full resolution images can be seen <a href="http://studio.jumpers-inn.de/misc/SharpnessTestUVFilter.jpg" rel="lightbox[280]">here</a> and <a href="http://studio.jumpers-inn.de/misc/SharpnessTestNoUVFilter.jpg" rel="lightbox[280]">here</a>.</p>
<p>UPDATE: Used some Google-Fu to see if there are other people wondering about the same thing. Some interesting results came up. The overall statement seems to be: UV filter is theoretically affecting the image quality, but in 99% of the cases this is not noticeable. In very extreme light conditions the effects can be visible though.</p>
<p>Now for some finer points:</p>
<ul>
<li><a href="http://www.cameralabs.com/forum/viewtopic.php?t=14617">http://www.cameralabs.com/forum/viewtopic.php?t=14617</a> - seems to indicate that aperture plays a role for sharpness with the filter, will have to test that</li>
<li><a href="http://www.petapixel.com/2011/06/16/experimenting-with-stacks-of-uv-filters/">http://www.petapixel.com/2011/06/16/experimenting-with-stacks-of-uv-filters/</a> - using a big stack of filters obviously affects image quality <strong>a lot</strong>!</li>
<li><a href="http://www.lenstip.com/113.1-article-UV_filters_test_Introduction.html">http://www.lenstip.com/113.1-article-UV_filters_test_Introduction.html</a> - very detailed UV filter test, the first I found so far with some illustrative images of the mystic &#8220;flares&#8221; everyone seems to be getting all the time, supporting the overall statement above</li>
</ul>
<div>Apparently this is a topic that is often discussed, and as always in these cases many people just repeat what they have heard from &#8220;someone&#8221; without really having the facts to back it up. Personally I will do some more comparison tests to better know in which situations the filter could affect my images in what ways, so I can decide when it will probably be better taking it off. The main reason why I prefer a UV filter for lens protection is space constraints in my camera bag.</div>
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		<title>DIY lightbox</title>
		<link>http://studio.jumpers-inn.de/2011/09/29/diy-lightbox/</link>
		<comments>http://studio.jumpers-inn.de/2011/09/29/diy-lightbox/#comments</comments>
		<pubDate>Thu, 29 Sep 2011 07:27:57 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Photography]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=278</guid>
		<description><![CDATA[Ever wondered why those product shots look that much better than the pictures you take of your grand-granddad&#8217;s heirloom watch? Most probably because of the light. As we all know, lighting is everything in photography. A lightbox is a neat little gadget that helps you light stuff you want to take a picture of. Well, [...]]]></description>
			<content:encoded><![CDATA[<p>Ever wondered why those product shots look that much better than the pictures you take of your grand-granddad&#8217;s heirloom watch? Most probably because of the light. As we all know, lighting is everything in photography. A lightbox is a neat little gadget that helps you light stuff you want to take a picture of. Well, it&#8217;s not suited for everything because of spacial restrictions, so people will most likely not fit in there. But everything else does, like watches, food or that amazing shell you found on the shore last vacation.<a title="Workshop: Build your own lightbox" href="http://studio.jumpers-inn.de/about/workshop-build-your-own-lightbox/"> This little article</a> shows how I built myself a cheap lightbox, so maybe you can take inspiration from this. There&#8217;s of course countless other build instructions on the web on how to do this, so feel free to fire up Google and get creative!</p>
<p>Here are the first results I got from my lightbox. Not great, but ok I think. I need another flash light&#8230;</p>
[[Show as slideshow]]
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		<title>Blenderella or the modeling of great characters</title>
		<link>http://studio.jumpers-inn.de/2011/09/02/blenderella-or-the-modeling-of-great-characters/</link>
		<comments>http://studio.jumpers-inn.de/2011/09/02/blenderella-or-the-modeling-of-great-characters/#comments</comments>
		<pubDate>Fri, 02 Sep 2011 10:11:44 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Blender Modeling]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[blenderella]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=239</guid>
		<description><![CDATA[This is my personal short review of the Blender Institute training DVD  6:  Blenderella, Character Modeling in Blender 2.5. Summary What is it all about? Obviously character modeling. More specifically the DVD focuses on polygonal quad-based modeling using the latest Blender version. There are a lot of different ways one can go about character modeling, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">This is my personal short review of the <a href="http://www.blender3d.org/e-shop/product_info_n.php?products_id=133">Blender Institute training DVD  6:  Blenderella, Character Modeling in Blender 2.5</a>.</p>
<h2>Summary</h2>
<p style="text-align: justify;">What is it all about? Obviously character modeling. More specifically the DVD focuses on polygonal quad-based modeling using the latest Blender version. There are a lot of different ways one can go about character modeling, for example using a sculpting program like ZBrush or Scultpris and then at some point switching to a modeling application. This not the approach presented here, rather the other popular way is characterized, which is starting from reference images inside the modeler and then using polygonal modeling techniques like extruding and subdividing to form the mesh. While this approach is less intuitive it generates really nice geometry which is very suitable for animation later on. The DVD covers the complete workflow from adjusting and setting up the reference images to finishing up the model with intricate detail. Not covered are rigging, animation, texturing and rendering.<span id="more-239"></span></p>
<h2>Target audience</h2>
<p style="text-align: justify;">As with all tutorials, this one is also directed at a rather specific audience. If you are completely new to Blender you will have a hard time following the steps and what is done. As clearly stated on the website, this training DVD is directed at users that are already proficient with modeling in Blender and are interested in the specific techniques and pitfalls of character creation using polygonal quad-based modeling. To recreate what is done, you&#8217;ll need some understanding of human anatomy as well, as this is an integral part of laying out the geometry of the mesh for correct deformation when animated. Personally, I would consider myself the perfect target audience, since I do have experience modeling with Blender and already have tried to create characters myself. Which is also why I was so interested in this and my hopes didn&#8217;t get disappointed!</p>
<h2>Content and structure</h2>
<p style="text-align: justify;">The DVD is structured like a professional character artist might tackle the task of creating a 3D model of a character that can later be used for animation. It starts by showing how to prepare the reference images for usage in Blender, which includes alignment and post processing for the specifics of the modeling context. In the next step the scene setup in Blender is shown, which is mainly importing the reference images as background images into Blender and aligning them properly. The modeling itself starts with the eyes, the head and ears. In the beginning the various modeling techniques like extruding or subdividing with edge loops are eplained in more detail and later on are only mentioned when things get really tricky. After the head is done, body, arms and boots are added. Difficult parts like the hands are done in seperate chapters to give them the space and time they deserve. Later chapters conclude with hair, clothing and other detail work.</p>
<h2>Review</h2>
<p style="text-align: justify;">For me this DVD was really exciting. I had a general idea of the techniques and the approach for character modeling but had never seen the whole workflow presented by an expert. So this was my opportunity of looking over the shoulder of an artist at work. A lot of things I already knew and had incoroporated into my own modeling, but there also a lot of things &#8211; especially little details &#8211; that were true revelations for me. Modeling the hair or the clothing were things I wouldn&#8217;t have known how to do efficiently. Having watched those tutorials I feel a lot more confident and have sort of a &#8220;golden path&#8221; that I can follow and deviate from where necessary. It&#8217;s always good to have a solid guideline when exploring complex tasks like character modeling. The DVD offers exactly that. You don&#8217;t get training exercises or lessons in character design, you just get to see how you could do the modeling.</p>
<p style="text-align: justify;">The narration is very calm and Angela has a really nice voice. It&#8217;s a pleasure to listen to!</p>
<p style="text-align: justify;">On the negative side there is not much to mention. A few times the timelapse part can give you motion sickness I guess if you&#8217;re sensitive <img src='http://studio.jumpers-inn.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  The DVD I got contained an error when used on Windows that prevented the intended usage out of the browser. But a fix is posted on the website and I could even get a new DVD free of charge.</p>
<p style="text-align: justify;">So, if you&#8217;re a proficient Blender user, but rather new to character modeling, you should definitely check this one out. On the plus side you also support Blender development by buying the DVD from the <a href="http://www.blender3d.org/e-shop/default_n.php">official store</a>!</p>
<p style="text-align: justify;">Finally, the teaser from youtube for those still undecided:</p>
<p><object width="500" height="375"><param name="movie" value="http://www.youtube.com/v/EmotgUxILTM?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EmotgUxILTM?version=3" type="application/x-shockwave-flash" width="500" height="375" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Cool new gadget from Wacom</title>
		<link>http://studio.jumpers-inn.de/2011/08/30/cool-new-gadget-from-wacom/</link>
		<comments>http://studio.jumpers-inn.de/2011/08/30/cool-new-gadget-from-wacom/#comments</comments>
		<pubDate>Tue, 30 Aug 2011 16:15:18 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[inkling]]></category>
		<category><![CDATA[sketching]]></category>
		<category><![CDATA[wacom]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=234</guid>
		<description><![CDATA[The Inkling is a nice piece of technology as it seems. It is essentially a set of pen and capture device where the capture device tracks the movements of the pen. You simply attach the capture device to a regular sheet of paper (up to A4) and use the pen to draw normally on it. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">The <a href="http://inkling.wacom.eu/?en">Inkling </a>is a nice piece of technology as it seems. It is essentially a set of pen and capture device where the capture device tracks the movements of the pen. You simply attach the capture device to a regular sheet of paper (up to A4) and use the pen to draw normally on it. Then later you can download the tracked pen strokes to your computer and get a vector graphic out of your sketch. The trailer video unfortunately doesn&#8217;t show any real footage of the device in action, so I don&#8217;t know how well this really works. Depending on the final price though, it might be something nice for people that sketch a lot when on the move.</p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/3fQe0YSLm88?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3fQe0YSLm88?version=3" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Interesting software for Android</title>
		<link>http://studio.jumpers-inn.de/2011/08/07/interesting-software-for-android/</link>
		<comments>http://studio.jumpers-inn.de/2011/08/07/interesting-software-for-android/#comments</comments>
		<pubDate>Sun, 07 Aug 2011 11:36:39 +0000</pubDate>
		<dc:creator>LiMuBei</dc:creator>
				<category><![CDATA[Photography]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[canon]]></category>

		<guid isPermaLink="false">http://studio.jumpers-inn.de/?p=223</guid>
		<description><![CDATA[Just thought this app looks pretty interesting. Essentially it&#8217;s a remote control for your Canon DSLR for Android devices. It is still in beta and only a very limited selection of devices is supported (meaning only the Galaxy S2 &#8211; good I own one &#8211; and some Gingerbread tablets). The idea is acutally pretty cool though, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-52" title="LinkImage" src="http://studio.jumpers-inn.de/wp-content/uploads/2010/02/LinkImage-300x61.png" alt="" width="300" height="61" />Just thought <a href="http://www.chainfire.eu/articles/102/DSLR_Controller_released/">this app</a> looks pretty interesting. Essentially it&#8217;s a remote control for your Canon DSLR for Android devices. It is still in beta and only a very limited selection of devices is supported (meaning only the Galaxy S2 &#8211; good I own one &#8211; and some Gingerbread tablets). The idea is acutally pretty cool though, I could imagine this to be pretty useful in some situations. Guess I&#8217;ll check it out when it&#8217;s out of beta <img src='http://studio.jumpers-inn.de/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/lnxvFYza6Y4?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lnxvFYza6Y4?version=3" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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