Textures
Texturelib.com – another texture archive
by LiMuBei on Oct.28, 2010, under Textures
If you are a 3D modeler like me that is not that capable of producing good looking textures themselves, you can never have enough sites to download free textures in a wide variety of categories. My newsfeeder provided me with another site that looks very promising in that the quality of the textures seems to be quite good, there’s a reasonable large number of different images to chose from and the license is as liberal as it gets. So without further ado:
Testing normal map generation
by LiMuBei on Sep.04, 2010, under Blender Modeling, Game Art, Sculpting, Textures
This is one of my first tests to generate a normal map from a high resolution mesh and then apply it to a low resolution map. The image below is a screenshot from XNormal showing the generated normal map with a ambient occlusion map for colorisation.
The short movie below illustrates the normal map effect better:



















