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Category Archives: Refs

Category Archives: Refs

Modelling training tip

For every beginner in character modeling, getting the shape is hard enough but getting a good poly flow for animation is even harder. Recently, I found a nice way to train your poly flow and getting good results at the same time. First of all you use MakeHuman to generate your training model. After adjusting […]

Posted in Blender Modeling, Refs, Tutorials Tagged , , .

Ubuntu Studio

Since I’m a steady follower of the Durian blog, I was intrigued by the fact that the people there work exclusively in Linux. Up until now I only noticed Linux as a software developing OS but it seems the open source community has worked hard to make sure the art department in the software collection […]

Posted in Internal, Refs Tagged , , , .

Good starting point

A lot of people are interested in learning Blender as it’s probably the most advanced and actively developed open source 3D package available. But after downloading and installing Blender the frustration quickly grows into desperation and many people finally give up because of the complexity of the program and the rather unusual user interface. To […]

Posted in Blender Modeling, Refs Tagged , , .

Interesting links

Today I found two nice links that might be of interest to game artists and creators: OpenGameArt.org Public Domain Textures The first is a community site dedicated to collecting game models and textures licensed under creative commons. Some nice stuff can be found there so if you’re creating a open source game you may want […]

Posted in Refs Tagged .