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Category Archives: Blender Modeling | Page 2

Category Archives: Blender Modeling

Everything I do personally with Blender

Physics Test + Luxrender

Played a bit with physics simulation in Blender and rendered the image with Luxrender. Fun stuff!

Posted in Blender Modeling, Raytracing Tagged , .

Testing normal map generation

This is one of my first tests to generate a normal map from a high resolution mesh and then apply it to a low resolution map. The image below is a screenshot from XNormal showing the generated normal map with a ambient occlusion map for colorisation. The short movie below illustrates the normal map effect […]

Posted in Blender Modeling, Game Art, Sculpting, Textures.

Spider WIP

So for the game I’m helping in developing I’ve started to do a enemy monster, namely a spider. I started this in Blender and modeled the basic shape from a box. I used a mirror modifier as well as a subsurface modifier to help in the process. I also used a top down view of […]

Posted in Blender Modeling, Sculpting Tagged , , .

Lux render second try

The more I play around with Lux render, the more I like it. Two main reasons for that: first, you can fairly easily achieve convincing result because of the good material presets it brings along, second, it’s got super nice network rendering capabilities. So in this post I want to show you the newest project […]

Posted in Blender Modeling, Raytracing, Tutorials Tagged , , .

Yafaray Test

While trying to create a nice indoor render I found that the Blender internal raytracer is not really well suited, at least not without extensive tuning. Especially volume lights are hard to achieve correctly. With the last revision of Yafaray the integration into Blender is now very well done. The script allows the convenient fine […]

Posted in Blender Modeling, Raytracing Tagged , , .

New item in shipwright library: capstan

Quickly modeled a capstan to add to the shipwright library. The capstan was used to lift all things heavy on a ship but especially for the anchors. The capstan is a cylindrical piece of wood that can be rotated using logs that are put into it radially. Several sailors then pushed the logs to rotate […]

Posted in Blender Modeling Tagged , , , .

Good starting point

A lot of people are interested in learning Blender as it’s probably the most advanced and actively developed open source 3D package available. But after downloading and installing Blender the frustration quickly grows into desperation and many people finally give up because of the complexity of the program and the rather unusual user interface. To […]

Posted in Blender Modeling, Refs Tagged , , .

First item in shipwright library available

The first item in the shipwright library is now available. The shipwright library is intended as a help for creating ships for Pirates of the Burning Sea. It contains models of objects frequently needed in a ship model, ranging from a barrel to a longboat. Check out the first item here and tell me what […]

Posted in Blender Modeling Tagged , .