Spider WIP
by LiMuBei on Jul.26, 2010, under Blender Modeling, Sculpting
So for the game I’m helping in developing I’ve started to do a enemy monster, namely a spider. I started this in Blender and modeled the basic shape from a box. I used a mirror modifier as well as a subsurface modifier to help in the process. I also used a top down view of a spider as a reference image. Then I applied the modifiers and exported to .obj. From there I’m now working in Sculptris to flesh out some details and give it a paint job at the end. For today I started with the legs, more to follow soon.



















