Studio@jumpers-inn.de

Spider WIP

by on Jul.26, 2010, under Blender Modeling, Sculpting

So for the game I’m helping in developing I’ve started to do a enemy monster, namely a spider. I started this in Blender and modeled the basic shape from a box. I used a mirror modifier as well as a subsurface modifier to help in the process. I also used a top down view of a spider as a reference image. Then I applied the modifiers and exported to .obj. From there I’m now working in Sculptris to flesh out some details and give it a paint job at the end. For today I started with the legs, more to follow soon.

spiderwip1
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